Students with the Best Senior Projects will Present to the Public

Salt Lake City, June 3, 2015 --Neumont University, an accredited university offering bachelor of science degrees in three years, announces a Capstone Project Invitational, on Friday, June 12, at 3 p.m. at the Salt Lake City Public Library in downtown.

“We think of our Capstone experience as a senior project on steroids,” explained Aaron Reed, Neumont University executive vice president of academic operations. “This year’s Capstone contenders are easily some of the coolest projects Neumont University students have ever built.”

The event will highlight a handful of the most unique and tech-savvy Capstone Projects, selected from more than 40 students – with two student projects ultimately crowned Capstone Project Invitational Champions.

Prior to beginning their Enterprise Projects -- the pinnacle of Neumont’s project-based experience where teams of students work on large-scale, enterprise-level projects chosen by an Enterprise Partner with input from Neumont University — Neumont students must independently complete a Capstone Project. Students start with an idea and software development know-how, and then in just 10 weeks build out the project full-scale.

The final Capstone Project Invitational presenters will be announced Thursday, June 11. Potential presenters and their projects are outlined below:

  • Taylor Bos, (Abilene, TX) created LockShare: an easy-to-use privacy enhancement tool. It lets the user hide their online social life from specific groups, while keeping posts accessible to family and friends. 
  • Ali Persing (Loveland, CO) has created a search engine for book worms. Her program allows users to paste in a document or query then determine its content; returning a list of other, similar documents. 
  • Ryli Dunlap (Draper, UT) built the program FiddleMix: Operators use a violin to control other musical software. The program maps sounds from the instrument into Musical Instrument Digital Interface (MIDI) commands that other programs can process. 
  • Jadon Leininger (Twin Falls, ID) created an augmented-reality game called, “Project A.R.O.W.W” that uses location-based services from Google to allow players to compete with the power of their smartphone. 
  • Nathan Morley (West Jordan, UT) created a game engine that allows players to build their own 3-D models for sandbox games (a kind of game that gives the player the ability to alter their environment). 

“These projects are really a testament to the type of education these students are getting at Neumont,” says Reed. “The majority of our students have little-to-no coding experience when they join our ranks. It’s pretty incredible what they’re able to accomplish with our unique project-based learning model.”

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