BSGD

BACHELOR OF SCIENCE IN SOFTWARE & GAME DEVELOPMENT

IF YOU’RE TALENTED, CREATIVE, AND HAVE A PASSION FOR GAMING THAT GOES BEYOND THE OCCASIONAL MINECRAFT BINGE, NEUMONT’S BSGD PROGRAM IS FOR YOU.

If you think a love of video games is enough to get by in the demanding world of game development, you’re going to end up disappointed. You need to have the technical and creative chops to build a world others can get lost in.  

 
 
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WHO IS THE SOFTWARE & GAME DEVELOPMENT PROGRAM FOR?

For the game enthusiast with the intellectual RAM and creativity to master everything from story boarding, to particle engines (realistic blood splatters), to building life-like enemies. You'll need a creative edge, an aptitude for physics and math, and an analytical mind because we all know that a truly satisfying headshot requires a symphony of design, interaction, and story.  

FOCUS OF THE SOFTWARE & GAME DEVELOPMENT PROGRAM

In the BSGD program, you'll learn all aspects of game development for PCs and handhelds, including programming, game engine systems, game design, and project management. You'll also take courses that will give you the skills to work in software development in any industry–not just the hyper-competitive game industry. If you want the option to work in either game or software development, then this is the program for you. With courses in Java, .NET, C#, C++, and more, you'll be prepared to tackle any software challenge.

INTRODUCTORY PROJECTS 

You will learn the basics of computer science as you explore each degree program in your first academic year. In classes like Java, you will work in small project teams mastering the basic foundations of modern operating systems, game development, and libraries.

DEVELOPMENTAL PROJECTS

Delve into game engines, physics, computer graphics, and mobile development. In your ninth quarter, you'll present a Capstone Project to your professors and peers demonstrating your competency of core principles from your program. 

ENTERPRISE PROJECTS

Spend up to 20 hours a week participating on a project team making deployable games in a real project environment with a real company.  

Learn more about project-based learning here.

 
 
 
 
 
 

NOT YOUR AVERAGE GAME STUDIO

Neumont Game Studio is our very own internal video game production studio. Students from the BSGD degree program are partnered into small groups to produce a deployable game over a 10-week project course, working 20 hours a week. This gives students an excellent opportunity to build on their teamwork, storyboard, and dev skills to ready them for a career in the hyper-competitive game industry.

 
 
 

GRAPPLE GEAR

This fast-paced, speed-running game focuses on using the grapple for movement. The goal of each level is to grapple from platform to platform as you try and beat each level's gold medal time and your own personal best. Explore and Grapple your way through various worlds: Sci-Fi, Medieval, The Seven Seas, Feudal Japan, Spaaaaaace!

 
 
 

Check out how Grapple Gear came together in Neumont Game Studio’s first video.


TERRACOTTA

High Wizard Clayton has animated clay pots to attack people! Travel across different worlds fighting High Wizard Clayton's pot army, discovering hidden pots, and finding new weapons! Terracotta is a first-person collectathon focused on shattering pots and watching them explode.


alpacalypse

Pancake The Llama is a humble pig farmer who lives with his wife, The Mrs The Llama. One day, The Llama's lives are turned upside down when The Mrs is stolen by a nasty corporate alpaca gang. Now, Pancake must go on a journey to rescue his wife from the evil clutches of the alpacas. Kick, spit, and jump through 10-hand crafted levels.


BITSY

Bitsy is a 3D-stealth puzzle game where you play as a mechanized spider completing contracts in a futuristic world. Hack, disable, and stealth your way through three levels with multiple objective choices. And with levels having multiple routes through them, the player can choose their own path to accomplish their mission. But above all: avoid detection!

 

DEGREE SUMMARY

 
 

TAKE COURSES LIKE

  • Artificial Intelligence

  • Digital Art

  • Object-oriented Programming

  • Dynamic Web Programming

TECHNICAL SKILLS

  • Understand the complete game and software development methodologies and production life cycles.

  • Apply artificial intelligence in game and business applications.

  • Understand and mimic real object interactions via raw physics and physics engines.

 
 

PROFESSIONAL SKILLS

  • Develop professional communication skills, both written and verbal.

  • Learn project management techniques.

  • Gain an understanding of teamwork and group dynamics.

  • Learn effective problem-solving and decision-making skills. 

  • Understand business in the context of game and software development.

CAREER OPTIONS

  • Gameplay Programmer

  • Engine & Tools Programmer

  • AI Programmer

  • Interactive Developer

  • Game Developer

  • Simulation Programmer

  • Software Developer

 
 

CHECK OUT OUR OTHER DEGREES

 

what’s next?

If you have any additional questions please contact the Admissions Office at
1-888-NEUMONT (638-6668).

 
 
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